About the role
GuildfordAudio – Audio /Full -time /On-siteWith multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.ResponsibilitiesExecute the Creative Sound Design VisionLead, support and train the Sound Design TeamDistribute tasks to the Sound Design Team Review and sign-off tasks for the Sound Design TeamSupport to develop the Creative Sound Design VisionManage the collaboration with our outsourcing partnersCollaborate closely with and report to the Head of Audio Collaborate closely with the Audio Leadership teamCommunicate with Stakeholders, Producers and Feature TeamsRequirementsFull project loop as a Senior Sound Designer or Sound Design Lead on a AAA title, ideally in medium/large teams Lead experience within Sound Design teams Proficiency in Jira Proficient in building up, maintaining and delivering a Sound Design VisionSolid understanding of the Game Audio pipeline from Asset to SoundscapeProfound mastering of WwiseProfound general audio production knowledge: how assets are created, mixed and masteredNice to HavesWorked on an RPGProficient knowledge of Foley and Field recordingsGood understanding of script systems to create customized scalable automated solutionsBasic knowledge in programming (C# / C++) What we offerAn international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feelAn open, collaborative environment where ideas are welcome and encouragedA managerial team consisting of highly experienced game developers at the top of their fieldsSharing hobbies and passions with like-minded colleaguesInclusive environment with many activities organized by the studios or the employeesCommitment to making the best game possible for the fans, including listening to community feedback
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