Technical Artist - Unity

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1956 Individuals
ScreenedJust posted
Cambridge, Eastern
Posted 1 day ago
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About the role

Technical Artist (Unity)

£55–65k + benefits | Cambridge / Suffolk



Read on to fully understand what this job requires in terms of skills and experience If you are a good match, make an application.

*International candidates with excellent Fluent English welcome - Sponsorship Available*


Looking to make your mark in a growing team where your technical artistry actually shapes the product?


You will need experience in Unity for this role


Who They Are

This is a well-funded, fast-moving tech business building cutting-edge interactive experiences powered by AI. Their in-house team blends artistry and engineering to create expressive, real-time 3D characters — and they’re scaling up. With a collaborative culture and a clear product vision, they’re offering the chance to get in early and help shape something genuinely innovative.


This role offers the chance to work on expressive, AI-powered 3D characters — built in-house using industry-standard tools and the PBR pipeline — and bring them to life in real-time. You’ll be the bridge between creative vision and technical execution, with the autonomy to improve workflows, performance, and visual fidelity from day one.


What You’ll Be Doing

  • Building shaders, VFX, and lighting setups using Shader Graph and Unity systems
  • Supporting facial animation pipelines — visemes, blend shapes, lip-sync
  • Creating tools and scripts to streamline workflows for artists and animators
  • Integrating and optimising 3D assets, rigs, and animations xwzovoh in Unity for real-time performance

What You’ll Need to Bring

  • 4+ years as a Technical Artist in Unity, ideally in games or interactive media
  • demonstrable lighting and shading experience in Unity is essential
  • Strong grasp of real-time asset workflows, lighting, VFX, and optimisation
  • Hands-on experience with Shader Graph, post-processing, and Unity HDRP
  • Solid understanding of animation pipelines — rigging, blend shapes, viseme integration

About this listing

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